[TEST UMAREX T4E HDS 68] [MAD MAX PAINTBALL GUN] (Eng esp ita ger russian SUB)

[TEST UMAREX T4E HDS 68] [MAD MAX PAINTBALL GUN] (Eng esp ita ger russian SUB)


Hey cuckoo it was a moment we had
not seen, welcome to Starkh’s I want first to thank you first for the 500
subscribers it would not look but it’s a small course that we crossed and as the YouTube 500 says
subscribers it’s the world you put in an airliner, well not sure that this
goes very well if we were all in this airliner, Hello and welcome to Starkh Airlines
company thanks you for your trust you will find in this device a whole
equipment and refreshments so that you could have an excellent flight,
the emergency exits are located at the front on the sides and at the back of the camera,
in case of problems we remind you that the company could only buy 250 parachutes
and that you are 500 passengers, I you invite you to kill each other and to yourself
hit in order to survive in case of a crash, the captain thanks and wishes you a
good flight. So instead of making a video of
thanking the 500 subscribers because everything the world is down the balls we go rather
to test big guns today. So if like me you loved Mad Max With
for his young and fresh Mel gibson smelling good of mothballs in his suit
Leather, or for many other reasons and that you may be an Ash Fan in
Evil Dead like me, and well do not move from here I have the Perfect Launcher for you. today guys I will introduce you a
rather unusual pitcher is the Umarex HDS 68 Double fucking barrels. So we have our two HDS 68 version 7.5 joules
and the 16 joules version I’m going to open it already and you explain the little difference he
there’s between the two and after I’ll explain how does it work, we simply
turn 16 joules we’ll keep that 7.5 joules to show you the unboxing, inside
you have, a brief user guide in several language that tells you how to serve you
HDS simply nothing complicated. You have a little warning that you
explains not to shoot shit and do not do shit with neither more nor less
a small key that will help you to disassemble the room where you will introduce the cartridges
of CO2. And obviously you have the HDS in himself. It’s very heavy it’s really the first
the impression we have is that it is heavy. The animal weighs its empty weight 1613 grams
it’s still a hell of a beautiful baby. So the beast is simply composed
of 2 pieces the launcher itself and here you have the room where you will put your
CO2 cartridge you take it off you slip your cartridge upside down like this one
Once you have put your cartridge screw and you just hit the cartridge
CO2 is simply super simple and to remove it you go back you take it off
and it’s over. Pretty Piece with a small picatinny rail
here that will allow you to meter a little laser or what. At the level of use it’s super simple
you have the little lever that allows you to shoot with the right barrel you change
you shoot with the left barrel, and you leave it in the middle you shoot with the 2
guns. To load the logs it’s very simple
you have a little button underneath, this little button when you tap it opens it
the double barrel once you have opened your double barrel, and well you put your
paintball balls inside like this, you close you select your
gun and you shoot, you change the barrel and you shoot you want to shoot both and
you just shoot. I do not know if you see but you have
actually ball detents that are really well done, you have small ball detent
who do all the guns and in fact it works very well for the retention of
marbles, it’s a great product. This one is the 7.5 joules version you can
recognize it because here you have a little F. There is a little F here that indicates
that it’s 7.5 joules. The 16 joules version is exactly the same model
but in fact on the one you do not have the little F you saw he is absent so
this one without the F is the 16 joules version. It’s exactly the same there are no
difference between the 2 apart from this small marking. So we find ourselves outside for the
test part, we have our 2 toys, we have the version 7.5 joules and the 16 joules version, and the
first thing we’ll do is already pass them to chrony to see how much
each draws respectively in fps. The chrony I remind you it’s this little
object that allows us to measure speed some marbles, because I was noticed,
yes, but what’s the point? It’s too good and everything but we do not know what’s the point
to measure the speed of the balls, it’s easy if your ball is too strong you shoot
the guy, and the guy who gets the ball, he will be in PLS, if you do not pull enough
loud when you shoot the guy he’ll get to go back, he’ll fuck your mouth. So this little object is practical to know
how much we shoot, it measures in FPS it’s to say in feet per second. To play paintball you have to be between
250 and 300, For leisure we will stop to 265, 280 not more. We will first start shooting with the
7.5 joules, to see how much he shoots. It’s very funny. For these first shots I use the Tomahawk
Field, we take our chrony, it did not burst in the barrel. 220, left gun 220 it’s super regular
211, 215. Now obviously we will draw two
because it’s funny two. How’s it shit to draw 2 by
against. Now we will go to the chrony version
16 joules 325, 329, 327, 344, a small double shot to see, at the two they leave
good though. And there is no ball who broke inside. Small precision test, we will draw alternatively
with 7.5 joules and 16 joules, first to 50 meters, then to 40 meters, then to 30
meters then to 20 meters. So with its power of 220 FPS it’s going
to be a bit light to pull up 50 meters but we will try. We will try a double shot, but in my opinion
It’s not going very far. It was ridiculous. For the HDS version 7.5 joules
will allow you to play paintball without problems, its power is around 220-230
Maximum SPF, so you can play normally to paintball without any worries with. By cons the version 16 joules and really
too powerful I showed you you have seen it rises to 344 FPS maximum, it’s impressive you
even stand back when you shoot a ball, it’s really a weapon made for
defense and not for paintball, do not you do not shoot with the 16 joules you go
really feel it pass you go you hurt. After the grip level it’s
really a treat it’s super original to play, we have the Mad Max look with what is
pretty cool, the opening of the two guns is done super easy, small ball relax
that they originally planned are fine they hold the balls very well. There’s just one thing with 7.5 joules on
double shooting honestly if you are not at 10 meters it is absolutely useless,
but it’s very funny. The solid air shot selector and as
like on HDR 50 you can degas in just press this button and you empty it
your CO2 cartridge, at this time yours gun is released from the gas you can unscrew and
change the cartridge. So really a great product, very original
very funny, it’s really a launcher that I advise you, I feasted with,
it’s very funny to shoot with. Thank you for watching this video
I put you 2 little links that will help you direct to the site toro distribution if
you want to buy 2 UMAREX versions 7.5 joules and 16 joules, by the way I wanted
thank them they did not sponsor me, but they allowed me to have his 2 launchers
not very expensive to be able to make this video, if you liked it obviously do not hesitate
not to like to share and subscribe at the chain, it helps us a lot for
to develop and to have new guns like this one. Do not hesitate other videos
there are some very nice, we did recently the test of Emek MG 100 I invite you to discover it
in this little link. Thanks and see you next in Starkh’s

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